# The phrases support full color (hex) code, and some variables.
# Keep in mind that some variables will not work for certain lines.
# Just keep them where there are now and everything will be okay :)
# Some lines can have global variables set. For the player who will be affected. For example /heal Zrips then Zrips data will be used as variable
# [serverName] to show server name
# [playerName] to show target player name
# [playerDisplayName] to show target player display name
# [lvl] to show target player level
# [exp] to show target player total exp
# [hp] to show target player health
# [maxHp] to show target player max health
# [hunger] to show target player hunger level
# [gameMode] to show target player gamemode
# [prefix] to show target player prefix if possible
# [suffix] to show target player suffix if possible
# Sender is console or player who performs the command. For example Zrips performs /heal Zhax then Zrips data will be used
# [senderName] to show Sender player name
# [senderDisplayName] to show Sender player display name
# [senderLvl] to show Sender player level
# [senderExp] to show Sender player total exp
# [senderHp] to show Sender player health
# [senderMaxHp] to show Sender player max health
# [senderHunger] to show Sender player hunger level
# [senderGameMode] to show Sender player gamemode
# [senderPrefix] to show Sender player prefix if possible
# [senderSuffix] to show Sender player suffix if possible
# Source is player which is being used for extra info. For example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location
# [sourceName] to show source player name
# [sourceDisplayName] to show source player display name
# [sourceLvl] to show source player level
# [sourceExp] to show source player total exp
# [sourceHp] to show source player health
# [sourceMaxHp] to show source player max health
# [sourceHunger] to show source player hunger level
# [sourceGameMode] to show source player gamemode
# [sourcePrefix] to show source player prefix if possible
# [sourceSuffix] to show source player suffix if possible
# ***********************************************
# Some lines support the option to send them to custom places, like action bar, title, sub-title, or even create JSON/clickable messages
# If the line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world!
# If the line starts with !actionbar! then player will get action bar message defined after this variable
# If the line starts with !actionbar:[seconds]! then player will get action bar message for a defined amount of time
# If the line starts with !broadcast! then everyone will receive message. You can add extra !toast! !actionbar! or !title! to send message for everyone to specific place, in example !broadcast!!title!
# If the line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case it is used after !broadcast! then everyone who is online will get this custom text message
# If the line starts with !title! then player will get title message defined after this variable, in addition it can contain !subtitle! which will add subtitle message
# If the line starts with !bossbar:[name]-[timer]! then player will get bossbar message defined after this variable, in addition you can define how long this message will be visible. You need to define bossbar name which can be anything you want, but lines with same name will override each other to prevent stacking
# To include clickable messages: <T>Text</T><H>Hover text</H><C>command</C><SC>Suggested text</SC>
# <T> and </T> required, other is optional
# Use /n to break line
# To have more than one JSON message use <Next>
# <C> performs command as a player who clicked
# <CC> performs command from console once
# <CCI> performs command from console every time player clicks text
# <URL> includes url
info:
  # Use !prefix! in any locale line to automatically include this prefix
  prefix: '&e[&aCMI&e] '
  NoPermission: '&cYou don''t have permission!'
  CantHavePermission: '&cYou can''t have this permission!'
  WrongGroup: '&cYou are in wrong group for this!'
  NoPlayerPermission: '&c[playerName] doesn''t have permission for: [permission]'
  Ingame: '&cYou can only use this in game!'
  NoInformation: '&cNo information found!'
  Console: '&6Server'
  FromConsole: '&cYou can only use this in the console!'
  NotOnline: '&cThe player is not online!'
  NobodyOnline: '&cThere is no one online!'
  NoPlayer: '&cCan''t find player with this name!'
  NoCommand: '&cThere is no command by this name!'
  cantFindCommand: '&5Couldn''t find &7[%1]&5 command, did you mean &7[%2]&5?'
  nolocation: '&4Can''t find suitable location'
  FeatureNotEnabled: '&cThis feature is not enabled!'
  ModuleNotEnabled: '&cThis module is not enabled!'
  versionNotSupported: '&cServer version is not supported for this feature'
  spigotNotSupported: '&cYou need PaperSpigot branch type server for this to work'
  bungeeNoGo: '&cThis feature will not work on bungee network based servers'
  clickToTeleport: '&eClick to teleport'
  UseMaterial: '&4Please use material names!'
  IncorrectMaterial: '&4Incorrect material name!'
  UseInteger: '&4Please use numbers!'
  UseBoolean: '&4Please use True or False!'
  NoLessThan: '&4Number can''t be less than [amount]!'
  NoMoreThan: '&4Value can''t be more than [amount]'
  NoWorld: '&4Can''t find world with this name!'
  IncorrectLocation: '&4Location defined incorrectly!'
  Show: '&eShow'
  Remove: '&cRemove'
  Back: '&eBack'
  Forward: '&eForward'
  Update: '&eUpdate'
  Save: '&eSave'
  Delete: '&cDelete'
  Click: '&eClick'
  Preview: '&ePreview'
  PasteOld: '&ePaste old'
  ClickToPaste: '&eClick to paste into chat'
  CantTeleportWorld: '&eYou can''t teleport to this world'
  CantTeleportNoWorld: '&cTarget world doesn''t exist. Teleportation canceled'
  ClickToConfirmDelete: '&eClick to confirm removal of &6[name]'
  teleported: '&eYou have been teleported.'
  PlayerSpliter: '&e----- &6[playerDisplayName] &e-----'
  Spliter: '&e--------------------------------------------------'
  SpliterValue: '&e------------------ &6[value] &e------------------'
  singleSpliter: '&e-'
  SpliterMiddle: ' &6[value] '
  ListSpliter: ', '
  ProgressBarFill: '&2▏'
  ProgressBarEmpty: '&e▏'
  nothingInHand: '!actionbar!&eYou need to hold item in hand'
  nothingInHandLeather: '&eYou need to hold leather item in hand'
  nothingToShow: '&eNothing to show'
  noItem: '&cCan''t find item'
  dontHaveItem: '&cYou don''t have &6[amount]x [itemName] &cin your inventory'
  wrongWorld: '&cCan''t do this in this world'
  differentWorld: '&cDifferent worlds'
  HaveItem: '&cYou have &6[amount]x [itemName] &cin your inventory'
  cantDoInGamemode: '&eYou can''t do this in this game mode'
  cantDoForPlayer: '&eYou can''t do this to &6[playerDisplayName]'
  cantDoForYourSelf: '&eYou can''t do this to yourself'
  cantDetermineMobType: '&cCan''t determine mob type from &e[type] &cvariable'
  cantRename: '!actionbar!&eYou can''t use this name'
  confirmRedefine: '&eClick to confirm redefining'
  cantEdit: '&eYou can''t edit this'
  wrongName: '&cWrong name'
  unknown: unknown
  invalidName: '&cInvalid name'
  alreadyexist: '&4This name is taken'
  dontexist: '&4Nothing found by this name'
  worldDontExist: '&cTarget world can''t be accessed anymore. Can''t teleport you
    there!'
  notSet: not set
  lookAtSign: '&eLook at sign'
  lookAtBlock: '&eLook at block'
  lookAtEntity: '&eLook at entity'
  noSpace: '&eNot enough free space'
  notOnGround: '&eYou can''t perform this while flying'
  bungee:
    Online: '&6Online'
    Offline: '&cOffline'
    not: '&cServer doesn''t belong to bungee network'
    noserver: '&cCan''t find server by this name!'
    server: '&eServer: &7[name]'
  variables:
    am: '&eAM'
    pm: '&ePM'
    Online: '&6Online'
    Offline: '&cOffline'
    TrueColor: '&2'
    FalseColor: '&4'
    'True': '&6True'
    'False': '&cFalse'
    Enabled: '&6Enabled'
    Disabled: '&cDisabled'
    survival: '&6Survival'
    creative: '&6Creative'
    adventure: '&6Adventure'
    spectator: '&6Spectator'
    flying: '&6Flying'
    notflying: '&6Not flying'
  Inventory:
    Full: '&5Your inventory is full. Can''t add item'
    FullDrop: '&5Not all items fit in your inventory. They have been dropped on ground'
  TimeNotRecorded: '&e-No record-'
  months: '&e[months] &6months '
  oneMonth: '&e[months] &6month '
  weeks: '&e[weeks] &6weeks '
  oneWeek: '&e[weeks] &6week '
  years: '&e[years] &6years '
  oneYear: '&e[years] &6year '
  day: '&e[days] &6days '
  oneDay: '&e[days] &6day '
  hour: '&e[hours] &6hours '
  oneHour: '&e[hours] &6hour '
  min: '&e[mins] &6min '
  sec: '&e[secs] &6sec '
  nextPageConsole: '&fFor next page perform &5[command]'
  prevPage: '&2----<< &6Prev '
  prevCustomPage: '&2----<< &6[value] '
  prevPageGui: '&6Previous page '
  prevPageClean: '&6Prev '
  prevPageOff: '&2----<< &7Prev '
  prevCustomPageOff: '&2----<< &7[value] '
  prevPageHover: '&7<<<'
  firstPageHover: '&7|<'
  nextPage: '&6 Next &2>>----'
  nextCustomPage: '&6 [value] &2>>----'
  nextPageGui: '&6Next Page'
  nextPageClean: '&6 Next'
  nextPageOff: '&7 Next &2>>----'
  nextCustomPageOff: '&7 [value] &2>>----'
  nextPageHover: '&7>>>'
  lastPageHover: '&7>|'
  pageCount: '&2[current]&7/&2[total]'
  pageCountHover: '&e[totalEntries] entries'
  skullOwner: '!actionbar!&7Owner:&r [playerName]'
  playerHeadName: '&eHead of &7[playerName]'
  mobHeadName: '&eHead of &f[mobName]'
  circle: '&3Circle'
  square: '&5Square'
  clear: '&7Clear'
  protectedArea: '&cProtected area. Can''t do this here.'
  valueToLong: '&eValue is too high. Max: [max]'
  valueToShort: '&eValue is too low. Min: [min]'
  pickIcon: '&8Pick icon'
  Spawner: '&r[type] Spawner'
  DamageCause:
    block_explosion: Explosion
    contact: Block Damage
    cramming: cramming
    custom: Unknown
    dragon_breath: Dragon breath
    drowning: Drowning
    entity_attack: Entity attack
    entity_explosion: Explosion
    entity_sweep_attack: entity sweep attack
    fall: Fall
    falling_block: Falling block
    fire: Fire
    fire_tick: Fire
    fly_into_wall: Fly into wall
    hot_floor: Magma block
    lava: Lava
    lightning: Lightning
    magic: Magic
    melting: Melting
    poison: Poison
    projectile: Projectile
    starvation: Starvation
    suffocation: Suffocation
    suicide: Suicide
    thorns: Thorns
    void: Void
    wither: Wither
  Biomes:
    OCEAN: Ocean
    PLAINS: Plains
    DESERT: Desert
    EXTREME_HILLS: Extreme hills
    FOREST: Forest
    TAIGA: Taiga
    SWAMPLAND: Swampland
    RIVER: River
    HELL: Hell
    SKY: Sky
    FROZEN_OCEAN: Frozen ocean
    FROZEN_RIVER: Frozen river
    ICE_FLATS: Ice flats
    ICE_MOUNTAINS: Ice mountains
    MUSHROOM_ISLAND: Mushroom island
    MUSHROOM_ISLAND_SHORE: Mushroom island shore
    BEACHES: Beaches
    DESERT_HILLS: Desert hills
    FOREST_HILLS: Forest hills
    TAIGA_HILLS: Taiga hills
    SMALLER_EXTREME_HILLS: Smaller extreme hills
    JUNGLE: Jungle
    JUNGLE_HILLS: Jungle hills
    JUNGLE_EDGE: Jungle edge
    DEEP_OCEAN: Deep ocean
    STONE_BEACH: Stone beach
    COLD_BEACH: Cold beach
    BIRCH_FOREST: Birch forest
    BIRCH_FOREST_HILLS: Birch forest hills
    ROOFED_FOREST: Roofed forest
    TAIGA_COLD: Taiga cold
    TAIGA_COLD_HILLS: Taiga cold hills
    REDWOOD_TAIGA: Redwood taiga
    REDWOOD_TAIGA_HILLS: Redwood taiga hills
    EXTREME_HILLS_WITH_TREES: Extreme hills with trees
    SAVANNA: Savanna
    SAVANNA_ROCK: Savanna rock
    MESA: Mesa
    MESA_ROCK: Mesa rock
    MESA_CLEAR_ROCK: Mesa clear rock
    VOID: Void
    MUTATED_PLAINS: Mutated plains
    MUTATED_DESERT: Mutated desert
    MUTATED_EXTREME_HILLS: Mutated extreme hills
    MUTATED_FOREST: Mutated forest
    MUTATED_TAIGA: Mutated taiga
    MUTATED_SWAMPLAND: Mutated swampland
    MUTATED_ICE_FLATS: Mutated ice flats
    MUTATED_JUNGLE: Mutated jungle
    MUTATED_JUNGLE_EDGE: Mutated jungle edge
    MUTATED_BIRCH_FOREST: Mutated birch forest
    MUTATED_BIRCH_FOREST_HILLS: Mutated birch forest hills
    MUTATED_ROOFED_FOREST: Mutated roofed forest
    MUTATED_TAIGA_COLD: Mutated taiga cold
    MUTATED_REDWOOD_TAIGA: Mutated redwood taiga
    MUTATED_REDWOOD_TAIGA_HILLS: Mutated redwood taiga hills
    MUTATED_EXTREME_HILLS_WITH_TREES: Mutated extreme hills with trees
    MUTATED_SAVANNA: Mutated savanna
    MUTATED_SAVANNA_ROCK: Mutated savanna rock
    MUTATED_MESA: Mutated mesa
    MUTATED_MESA_ROCK: Mutated mesa rock
    MUTATED_MESA_CLEAR_ROCK: Mutated mesa clear rock
    VOX_PONDS: Vox ponds
    LBOREAN: Lborean
    DEAD_FOREST: Dead forest
    CORRUPTED_SANDS: Corrupted sands
    ENCHANTED_FOREST: Enchanted forest
    IMMORTALLIS: Immortallis
    PRAIRIE: Prairie
    SNOWY_CONIFEROUS_FOREST: Snowy coniferous forest
    KELP_FOREST: Kelp forest
    PASTURE: Pasture
    WETLAND: Wetland
    TWILIGHT_CLEARING: Twilight clearing
    MUSHROOM_FOREST: Mushroom forest
    TEMPERATE_RAINFOREST: Temperate rainforest
    LUSH_SWAMP: Lush swamp
    ALPS: Alps
    HAVEN: Haven
    SHIELD: Shield
    SNOWY_TUNDRA: Snowy tundra
    TWILIGHT_HIGHLANDS: Twilight highlands
    SNOWY_FOREST: Snowy forest
    ALPS_FOOTHILLS: Alps foothills
    ABYSS: Abyss
    GLACIER: Glacier
    EERIE: Eerie
    SEASONAL_FOREST: Seasonal forest
    OUTBACK: Outback
    REDWOOD_FOREST: Redwood forest
    WOODLAND: Woodland
    TROPICAL_ISLAND: Tropical island
    CORAL_REEF: Coral reef
    ORIGIN_ISLAND: Origin island
    REDWOOD_FOREST_EDGE: Redwood forest edge
    DUSTOPIA: Dustopia
    FEN: Fen
    ORIGIN_BEACH: Origin beach
    UNDERGARDEN: Undergarden
    MOUNTAIN_FOOTHILLS: Mountain foothills
    MAPLE_WOODS: Maple woods
    CHAPARRAL: Chaparral
    WHITE_BEACH: White beach
    THORNLANDS: Thornlands
    MARSH: Marsh
    MEADOW: Meadow
    MYSTERIUM: Mysterium
    FLOWER_ISLAND: Flower island
    MYSTIC_GROVE: Mystic grove
    LUNALUS: Lunalus
    GROVE: Grove
    STEPPE: Steppe
    ELDRITCH: Eldritch
    SHYRELANDS: Shyrelands
    BARATHOS: Barathos
    DARK_FOREST: Dark forest
    OAK_SAVANNAH: Oak savannah
    OMINOUS_WOODS: Ominous woods
    STORAGE_BIOME: Storage biome
    SACRED_SPRINGS: Sacred springs
    GRAVEL_BEACH: Gravel beach
    TUNDRA: Tundra
    GRASSLAND: Grassland
    ORCHARD: Orchard
    COLD_DESERT: Cold desert
    FLOWER_FIELD: Flower field
    GARDENCIA: Gardencia
    CELEVE: Celeve
    BAYOU: Bayou
    ERROR_BIOME: Error biome
    TWILIGHT_LAKE: Twilight lake
    FIRE_SWAMP: Fire swamp
    BOREAL_FOREST: Boreal forest
    CONIFEROUS_FOREST: Coniferous forest
    HIGHLAND: Highland
    EUCALYPTUS_FOREST: Eucalyptus forest
    MOUNTAIN: Mountain
    TWILIGHT_STREAM: Twilight stream
    TWILIGHT_FOREST: Twilight forest
    LELYETIA: Lelyetia
    WASTELAND: Wasteland
    BIOME_DEGRADED: Biome degraded
    MAGICAL_FOREST: Magical forest
    LAND_OF_LAKES: Land of lakes
    MANGROVE: Mangrove
    TWILIGHT_SWAMP: Twilight swamp
    BOG: Bog
    MOOR: Moor
    WIZARDRY_UNDERWORLD: Wizardry underworld
    PHANTASMAGORIC_INFERNO: Phantasmagoric inferno
    VOLCANIC_ISLAND: Volcanic island
    QUAGMIRE: Quagmire
    OIL_DESERT: Oil desert
    FIREFLY_FOREST: Firefly forest
    PRECASIA: Precasia
    HIGHLANDS_CENTER: Highlands center
    DEEP_MUSHROOM_FOREST: Deep mushroom forest
    IROMINE: Iromine
    SPOOKY_FOREST: Spooky forest
    CREEPONIA: Creeponia
    DENSE_TWILIGHT_FOREST: Dense twilight forest
    OASIS: Oasis
    TROPICAL_RAINFOREST: Tropical rainforest
    DEAD_SWAMP: Dead swamp
    CRYSTEVIA: Crystevia
    VISCERAL_HEAP: Visceral heap
    XERIC_SHRUBLAND: Xeric shrubland
    BAMBOO_FOREST: Bamboo forest
    OVERGROWN_CLIFFS: Overgrown cliffs
    SHRUBLAND: Shrubland
    RUNANDOR: Runandor
    CHERRY_BLOSSOM_GROVE: Cherry blossom grove
    DARK_FOREST_CENTER: Dark forest center
    ANCIENT_CAVERN: Ancient cavern
    FUNGI_FOREST: Fungi forest
    DEEPLANDS: Deeplands
    OIL_OCEAN: Oil ocean
    CANDYLAND: Candyland
    GRECKON: Greckon
    RAINFOREST: Rainforest
    CRAG: Crag
    BRUSHLAND: Brushland
    LAVENDER_FIELDS: Lavender fields
    LUSH_DESERT: Lush desert
    TWILIGHT_GLACIER: Twilight glacier
  EntityType:
    area_effect_cloud: Area effect cloud
    armor_stand: Armor stand
    arrow: Arrow
    avaritia_endestpearl: Avaritia endestpearl
    avaritia_gapingvoid: Avaritia gapingvoid
    avaritia_heavenarrow: Avaritia heavenarrow
    avaritia_heavensubarrow: Avaritia heavensubarrow
    bat: Bat
    biomesoplenty_bopboat: Biomesoplenty bopboat
    biomesoplenty_mudball: Biomesoplenty mudball
    biomesoplenty_wasp: Biomesoplenty wasp
    blaze: Blaze
    boat: Boat
    botania_botaniababylonweapon: Botania botaniababylonweapon
    botania_botaniacorporeaspark: Botania botaniacorporeaspark
    botania_botaniadoppleganger: Botania botaniadoppleganger
    botania_botaniaenderairbottle: Botania botaniaenderairbottle
    botania_botaniafallingstar: Botania botaniafallingstar
    botania_botaniaflamering: Botania botaniaflamering
    botania_botaniamagiclandmine: Botania botaniamagiclandmine
    botania_botaniamagicmissile: Botania botaniamagicmissile
    botania_botaniamanaburst: Botania botaniamanaburst
    botania_botaniamanastorm: Botania botaniamanastorm
    botania_botaniapinkwither: Botania botaniapinkwither
    botania_botaniapixie: Botania botaniapixie
    botania_botaniaplayermover: Botania botaniaplayermover
    botania_botaniapoolminecart: Botania botaniapoolminecart
    botania_botaniasignalflare: Botania botaniasignalflare
    botania_botaniaspark: Botania botaniaspark
    botania_botaniathornchakram: Botania botaniathornchakram
    botania_botaniathrownitem: Botania botaniathrownitem
    botania_botaniavineball: Botania botaniavineball
    cave_spider: Cave spider
    chicken: Chicken
    complex_part: Complex part
    cow: Cow
    creeper: Creeper
    donkey: Donkey
    draconicadditions_draconicadditionschaosheartitem: Draconicadditions draconicadditionschaosheartitem
    draconicadditions_draconicadditionsplug: Draconicadditions draconicadditionsplug
    draconicevolution_draconicevolutionchaosguardian: Draconicevolution draconicevolutionchaosguardian
    draconicevolution_draconicevolutioncustomarrow: Draconicevolution draconicevolutioncustomarrow
    draconicevolution_draconicevolutiondragonheartitem: Draconicevolution draconicevolutiondragonheartitem
    draconicevolution_draconicevolutionenderenergymanipulator: Draconicevolution draconicevolutionenderenergymanipulator
    draconicevolution_draconicevolutionentitychaosenergyvortex: Draconicevolution
      draconicevolutionentitychaosenergyvortex
    draconicevolution_draconicevolutionguardiancrystal: Draconicevolution draconicevolutionguardiancrystal
    draconicevolution_draconicevolutionguardianprojectile: Draconicevolution draconicevolutionguardianprojectile
    draconicevolution_draconicevolutionlootcore: Draconicevolution draconicevolutionlootcore
    draconicevolution_draconicevolutionpersistentitem: Draconicevolution draconicevolutionpersistentitem
    dragon_fireball: Dragon fireball
    dropped_item: Dropped item
    egg: Egg
    elder_guardian: Elder guardian
    emt_archer: Emt archer
    enderman: Enderman
    endermite: Endermite
    ender_crystal: Ender crystal
    ender_dragon: Ender dragon
    ender_pearl: Ender pearl
    ender_signal: Ender signal
    evilcraft_attackvengeancebeam: Evilcraft attackvengeancebeam
    evilcraft_biomeextract: Evilcraft biomeextract
    evilcraft_bloodpearl: Evilcraft bloodpearl
    evilcraft_broom: Evilcraft broom
    evilcraft_controlledzombie: Evilcraft controlledzombie
    evilcraft_itemdarkstick: Evilcraft itemdarkstick
    evilcraft_itemempowerable: Evilcraft itemempowerable
    evilcraft_itemundespawnable: Evilcraft itemundespawnable
    evilcraft_lightningbomb: Evilcraft lightningbomb
    evilcraft_lightninggrenade: Evilcraft lightninggrenade
    evilcraft_necromancershead: Evilcraft necromancershead
    evilcraft_netherfish: Evilcraft netherfish
    evilcraft_neutronbeam: Evilcraft neutronbeam
    evilcraft_poisonouslibelle: Evilcraft poisonouslibelle
    evilcraft_redstonegrenade: Evilcraft redstonegrenade
    evilcraft_vengeancespirit: Evilcraft vengeancespirit
    evilcraft_weathercontainer: Evilcraft weathercontainer
    evilcraft_werewolf: Evilcraft werewolf
    evoker: Evoker
    evoker_fangs: Evoker fangs
    experience_orb: Experience orb
    falling_block: Falling block
    fireball: Fireball
    firework: Firework
    fishing_hook: Fishing hook
    forestry_apiary: Forestry apiary
    forestry_beehouse: Forestry beehouse
    forestry_butterflyge: Forestry butterflyge
    ghast: Ghast
    giant: Giant
    gregtech_dynamite: Gregtech dynamite
    guardian: Guardian
    horse: Horse
    husk: Husk
    ic2_boatcarbon: Ic2 boatcarbon
    ic2_boatelectric: Ic2 boatelectric
    ic2_boatrubber: Ic2 boatrubber
    ic2_dynamite: Ic2 dynamite
    ic2_fireproofitem: Ic2 fireproofitem
    ic2_itnt: Ic2 itnt
    ic2_mininglaser: Ic2 mininglaser
    ic2_nuke: Ic2 nuke
    ic2_particle: Ic2 particle
    ic2_stickydynamite: Ic2 stickydynamite
    illusioner: Illusioner
    immersiveengineering_chemthrowershot: Immersiveengineering chemthrowershot
    immersiveengineering_explosive: Immersiveengineering explosive
    immersiveengineering_fluorescenttube: Immersiveengineering fluorescenttube
    immersiveengineering_railgunshot: Immersiveengineering railgunshot
    immersiveengineering_revolvershot: Immersiveengineering revolvershot
    immersiveengineering_revolvershotflare: Immersiveengineering revolvershotflare
    immersiveengineering_revolvershothoming: Immersiveengineering revolvershothoming
    immersiveengineering_revolvershotwolfpack: Immersiveengineering revolvershotwolfpack
    immersiveengineering_skylinehook: Immersiveengineering skylinehook
    industrialwires_brokenpart: Industrialwires brokenpart
    iron_golem: Iron golem
    item_frame: Item frame
    leash_hitch: Leash hitch
    lightning: Lightning
    lingering_potion: Lingering potion
    llama: Llama
    llama_spit: Llama spit
    magma_cube: Magma cube
    minecart: Minecart
    minecart_chest: Minecart chest
    minecart_command: Minecart command
    minecart_furnace: Minecart furnace
    minecart_hopper: Minecart hopper
    minecart_mob_spawner: Minecart mob spawner
    minecart_tnt: Minecart tnt
    mod_custom: Mod custom
    mule: Mule
    mushroom_cow: Mushroom cow
    mysticalagriculture_inferiumarrow: Mysticalagriculture inferiumarrow
    mysticalagriculture_intermediumarrow: Mysticalagriculture intermediumarrow
    mysticalagriculture_prudentiumarrow: Mysticalagriculture prudentiumarrow
    mysticalagriculture_superiumarrow: Mysticalagriculture superiumarrow
    mysticalagriculture_supremiumarrow: Mysticalagriculture supremiumarrow
    ocelot: Ocelot
    opencomputers_drone: Opencomputers drone
    opensecurity_energybolt: Opensecurity energybolt
    opensecurity_nanofogswarm: Opensecurity nanofogswarm
    painting: Painting
    parrot: Parrot
    pig: Pig
    pig_zombie: Pig zombie
    player: Player
    polar_bear: Polar bear
    primed_tnt: Primed tnt
    psi_psispellcharge: Psi psispellcharge
    psi_psispellcircle: Psi psispellcircle
    psi_psispellgrenade: Psi psispellgrenade
    psi_psispellmine: Psi psispellmine
    psi_psispellprojectile: Psi psispellprojectile
    rabbit: Rabbit
    railcraft_itemfirestone: Railcraft itemfirestone
    sheep: Sheep
    shulker: Shulker
    shulker_bullet: Shulker bullet
    silverfish: Silverfish
    skeleton: Skeleton
    skeleton_horse: Skeleton horse
    slime: Slime
    small_fireball: Small fireball
    snowball: Snowball
    snowman: Snowman
    spectral_arrow: Spectral arrow
    spider: Spider
    splash_potion: Splash potion
    squid: Squid
    stray: Stray
    thaumadditions_bluewolf: Thaumadditions bluewolf
    thaumadditions_chester: Thaumadditions chester
    thaumadditions_essentiashot: Thaumadditions essentiashot
    thaumadditions_mithminitescythe: Thaumadditions mithminitescythe
    thaumcraft_alumentum: Thaumcraft alumentum
    thaumcraft_arcanebore: Thaumcraft arcanebore
    thaumcraft_bottletaint: Thaumcraft bottletaint
    thaumcraft_brainyzombie: Thaumcraft brainyzombie
    thaumcraft_causalitycollapser: Thaumcraft causalitycollapser
    thaumcraft_cultistcleric: Thaumcraft cultistcleric
    thaumcraft_cultistknight: Thaumcraft cultistknight
    thaumcraft_cultistleader: Thaumcraft cultistleader
    thaumcraft_cultistportalgreater: Thaumcraft cultistportalgreater
    thaumcraft_cultistportallesser: Thaumcraft cultistportallesser
    thaumcraft_eldritchcrab: Thaumcraft eldritchcrab
    thaumcraft_eldritchgolem: Thaumcraft eldritchgolem
    thaumcraft_eldritchguardian: Thaumcraft eldritchguardian
    thaumcraft_eldritchorb: Thaumcraft eldritchorb
    thaumcraft_eldritchwarden: Thaumcraft eldritchwarden
    thaumcraft_fallingtaint: Thaumcraft fallingtaint
    thaumcraft_firebat: Thaumcraft firebat
    thaumcraft_fluxrift: Thaumcraft fluxrift
    thaumcraft_focuscloud: Thaumcraft focuscloud
    thaumcraft_focusmine: Thaumcraft focusmine
    thaumcraft_focusprojectile: Thaumcraft focusprojectile
    thaumcraft_followitem: Thaumcraft followitem
    thaumcraft_giantbrainyzombie: Thaumcraft giantbrainyzombie
    thaumcraft_golem: Thaumcraft golem
    thaumcraft_golemdart: Thaumcraft golemdart
    thaumcraft_golemorb: Thaumcraft golemorb
    thaumcraft_grapple: Thaumcraft grapple
    thaumcraft_inhabitedzombie: Thaumcraft inhabitedzombie
    thaumcraft_mindspider: Thaumcraft mindspider
    thaumcraft_pech: Thaumcraft pech
    thaumcraft_specialitem: Thaumcraft specialitem
    thaumcraft_spellbat: Thaumcraft spellbat
    thaumcraft_taintacle: Thaumcraft taintacle
    thaumcraft_taintaclegiant: Thaumcraft taintaclegiant
    thaumcraft_taintacletiny: Thaumcraft taintacletiny
    thaumcraft_taintcrawler: Thaumcraft taintcrawler
    thaumcraft_taintseed: Thaumcraft taintseed
    thaumcraft_taintseedprime: Thaumcraft taintseedprime
    thaumcraft_taintswarm: Thaumcraft taintswarm
    thaumcraft_thaumslime: Thaumcraft thaumslime
    thaumcraft_turretadvanced: Thaumcraft turretadvanced
    thaumcraft_turretbasic: Thaumcraft turretbasic
    thaumcraft_wisp: Thaumcraft wisp
    thaumicbases_revolverbullet: Thaumicbases revolverbullet
    thermalexpansion_florb: Thermalexpansion florb
    thermalexpansion_morb: Thermalexpansion morb
    thermalfoundation_basalz: Thermalfoundation basalz
    thermalfoundation_basalzbolt: Thermalfoundation basalzbolt
    thermalfoundation_blitz: Thermalfoundation blitz
    thermalfoundation_blitzbolt: Thermalfoundation blitzbolt
    thermalfoundation_blizz: Thermalfoundation blizz
    thermalfoundation_blizzbolt: Thermalfoundation blizzbolt
    thrown_exp_bottle: Thrown exp bottle
    tipped_arrow: Tipped arrow
    unknown: Unknown
    vex: Vex
    villager: Villager
    vindicator: Vindicator
    weather: Weather
    witch: Witch
    wither: Wither
    wither_skeleton: Wither skeleton
    wither_skull: Wither skull
    wizardry_bomb: Wizardry bomb
    wizardry_fairy: Wizardry fairy
    wizardry_haloinfusionitem: Wizardry haloinfusionitem
    wizardry_jumppad: Wizardry jumppad
    wizardry_lightningprojectile: Wizardry lightningprojectile
    wizardry_spellprojectile: Wizardry spellprojectile
    wizardry_spiritblight: Wizardry spiritblight
    wizardry_spiritwight: Wizardry spiritwight
    wizardry_summonzombie: Wizardry summonzombie
    wizardry_unicorn: Wizardry unicorn
    wolf: Wolf
    xreliquary_blazeshot: Xreliquary blazeshot
    xreliquary_bustershot: Xreliquary bustershot
    xreliquary_concussiveshot: Xreliquary concussiveshot
    xreliquary_endershot: Xreliquary endershot
    xreliquary_enderstaffprojectile: Xreliquary enderstaffprojectile
    xreliquary_exorcismshot: Xreliquary exorcismshot
    xreliquary_hgrenade: Xreliquary hgrenade
    xreliquary_holywater: Xreliquary holywater
    xreliquary_kslime: Xreliquary kslime
    xreliquary_lyssahook: Xreliquary lyssahook
    xreliquary_neutralshot: Xreliquary neutralshot
    xreliquary_sandshot: Xreliquary sandshot
    xreliquary_seekershot: Xreliquary seekershot
    xreliquary_specialsnowball: Xreliquary specialsnowball
    xreliquary_splashaphrodite: Xreliquary splashaphrodite
    xreliquary_splashfertility: Xreliquary splashfertility
    xreliquary_stormshot: Xreliquary stormshot
    xreliquary_thrownxrpotion: Xreliquary thrownxrpotion
    xreliquary_tippedarrow: Xreliquary tippedarrow
    zombie: Zombie
    zombie_horse: Zombie horse
    zombie_villager: Zombie villager
  # Avoid adding color codes to the enchant name
  EnchantNames:
    protection_environmental: Protection
    protection_fire: FireProtection
    protection_fall: FallProtection
    protection_explosions: BlastProtection
    protection_projectile: ProjectileProtection
    oxygen: Respiration
    water_worker: AquaAffinity
    thorns: Thorns
    depth_strider: DepthStrider
    frost_walker: FrostWalker
    binding_curse: BindingCurse
    unknown_enchant_11: Unknown_enchant_11
    unknown_enchant_12: Unknown_enchant_12
    unknown_enchant_13: Unknown_enchant_13
    unknown_enchant_14: Unknown_enchant_14
    unknown_enchant_15: Unknown_enchant_15
    damage_all: Sharpness
    damage_undead: Smite
    damage_arthropods: BaneOfArthropods
    knockback: Knockback
    fire_aspect: FireAspect
    loot_bonus_mobs: Looting
    sweeping_edge: SweepingEdge
    unknown_enchant_23: Unknown_enchant_23
    unknown_enchant_24: Unknown_enchant_24
    unknown_enchant_25: Unknown_enchant_25
    unknown_enchant_26: Unknown_enchant_26
    unknown_enchant_27: Unknown_enchant_27
    unknown_enchant_28: Unknown_enchant_28
    unknown_enchant_29: Unknown_enchant_29
    unknown_enchant_30: Unknown_enchant_30
    unknown_enchant_31: Unknown_enchant_31
    dig_speed: Efficiency
    silk_touch: SilkTouch
    durability: Unbreaking
    loot_bonus_blocks: Fortune
    unknown_enchant_36: Unknown_enchant_36
    unknown_enchant_37: Unknown_enchant_37
    unknown_enchant_38: Unknown_enchant_38
    unknown_enchant_39: Unknown_enchant_39
    unknown_enchant_40: Unknown_enchant_40
    unknown_enchant_41: Unknown_enchant_41
    unknown_enchant_42: Unknown_enchant_42
    unknown_enchant_43: Unknown_enchant_43
    unknown_enchant_44: Unknown_enchant_44
    unknown_enchant_45: Unknown_enchant_45
    unknown_enchant_46: Unknown_enchant_46
    arrow_damage: Power
    arrow_knockback: Punch
    arrow_fire: Flame
    arrow_infinite: Infinity
    unknown_enchant_52: Unknown_enchant_52
    unknown_enchant_53: Unknown_enchant_53
    unknown_enchant_54: Unknown_enchant_54
    unknown_enchant_55: Unknown_enchant_55
    unknown_enchant_56: Unknown_enchant_56
    unknown_enchant_57: Unknown_enchant_57
    unknown_enchant_58: Unknown_enchant_58
    unknown_enchant_59: Unknown_enchant_59
    luck: Luck
    lure: Lure
    unknown_enchant_65: Unknown_enchant_65
    mending: Mending
    vanishing_curse: VanishingCurse
  PotionEffectAliases:
    speed:
    - Speed
    slowness:
    - Slowness
    haste:
    - Haste
    miningfatigue:
    - Mining fatigue
    strength:
    - Strength
    jumpboost:
    - Jump boost
    nausea:
    - Nausea
    regeneration:
    - Regeneration
    resistance:
    - Resistance
    fireresistance:
    - Fire resistance
    waterbreathing:
    - Water breathing
    invisibility:
    - Invisibility
    blindness:
    - Blindness
    nightvision:
    - Night vision
    hunger:
    - Hunger
    weakness:
    - Weakness
    poison:
    - Poison
    wither:
    - Wither
    healthboost:
    - Health boost
    absorption:
    - Absorption
    saturation:
    - Saturation
    glowing:
    - Glowing
    levitation:
    - Levitation
    luck:
    - Luck
    unluck:
    - Unluck
direction:
  n: North
  ne: North East
  e: East
  se: South East
  s: South
  sw: South West
  w: West
  nw: North West
modify:
  middlemouse: '&2Middle mouse click to edit'
  qButtonEdit: '&2Click Q to edit'
  newItem: '&7Place new item here'
  newLine: '&2<NewLine>'
  newLineHover: '&2Add new line'
  newPage: '&2<NewPage>'
  newPageHover: '&2Create new page'
  removePage: '&c<RemovePage>'
  removePageHover: '&cRemove page'
  deleteSymbol: ' &c[X]'
  deleteSymbolHover: '&cDelete &e[text]'
  extraEditSymbol: ' &6!'
  addSymbol: '&2[+]'
  addSymbolHover: '&2Add new'
  cancelSymbol: ' &7&l[X]'
  cancelSymbolHover: '&aCancel'
  acceptSymbol: ' &2&l[✔]'
  acceptSymbolHover: '&aAccept'
  denySymbol: ' &4&l[X]'
  denySymbolHover: '&cDeny'
  enabledSymbol: '&2[+]'
  disabledSymbol: '&c[-]'
  enabled: '&2Enabled'
  disabled: '&cDisabled'
  running: '&2Running'
  paused: '&cPaused'
  editSymbol: '&e✎'
  editSymbolHover: '&eEdit &6[text]'
  editLineColor: '&f'
  listUpSymbol: '&6⇑'
  listUpSymbolHover: '&eUp'
  listDownSymbol: '&6⇓'
  listDownSymbolHover: '&eDown'
  listNumbering: '&e[number]. '
  listAlign: '&80'
  ChangeHover: '&eClick to change'
  ChangeCommands: '&eCommands'
  enabledColor: '&6'
  disabledColor: '&7'
  commandTitle: ' &e--- &6[name] &e---'
  commandList: ' &e[command]  '
  emptyLine: '&7[Empty line]'
  commandEdit: '&eEdit list'
  nameAddInfo: '&eEnter new name. Type &6cancel &eto cancel'
  lineAddInfo: '&eEnter new line. Type &6cancel &eto cancel'
  commandAddInfo: '&eEnter new command. Type &6cancel &eto cancel'
  commandAddInformationHover: "&e[playerName] can be used to get player name \n&eTo\
    \ include delay in commands: \n&edelay! 5 \n&eSpecialized commands are supported.\
    \ More info at \n&ehttps://www.zrips.net/cmi/commands/specialized/"
  commandEditInfo: '&eClick to paste old text. Type &6cancel &eto cancel action'
  listLimit: '&eList can''t be bigger than &6[amount] &eentries'
  commandEditInfoHover: '&eClick to paste old text'
teleportation:
  relocation: '!actionbar!&4Your teleport location was obstructed. You have been teleported
    to a safe location.'
econ:
  noMoney: '&cYou have no money'
  charged: '!actionbar!&fCharged: &6[amount]'
  notEnoughMoney: '&cYou dont have enough money. Required (&6[amount]&c)'
  tooMuchMoney: '&cYou have too much money'
Selection:
  SelectPoints: '&cSelect 2 points with selection tool! AKA: &6[tool]'
  PrimaryPoint: '&ePlaced &6Primary &eSelection Point [point]'
  SecondaryPoint: '&ePlaced &6Secondary &eSelection Point [point]'
  CoordsTop: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]'
  CoordsBottom: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]'
  Area: '&7[world] &f(&6[x1]:[y1]:[z1] &e[x2]:[y2]:[z2]&f)'
Location:
  Title: '&8Players location'
  Killer: '&eKiller: &6[killer]'
  OneLiner: '&eLocation: &6[location]'
  DeathReason: '&eDeath Reason: &6[reason]'
  Full: '&7[world] &f[x]&7:&f[y]&7:&f[z]'
  World: '&eWorld: &6[world]'
  X: '&eX: &6[x]'
  Y: '&eY: &6[y]'
  Z: '&eZ: &6[z]'
  Pitch: '&ePitch: &6[pitch]'
  Yaw: '&eYaw: &6[yaw]'
  WorldNames:
  - world-&2World
  - world_nether-&2World Nether
  - world_the_end-&2World The End
Locations: '&7Locations: '
command:
  help:
    output:
      usage: '&eUsage: &7%usage%'
      cmdInfoFormat: '[command] &f- &e[description]'
      cmdFormat: '&6/[command]&f[arguments]'
      helpPageDescription: '&e* [description]'
      explanation: '&e * [explanation]'
      title: '&e------ ======= &6Help&e &e======= ------'
  nocmd:
    help:
      info: '&eShows all available commands'
      args: ''
  clearcache:
    help:
      info: '&eClear cache'
      args: ''
  reload:
    help:
      info: '&eReloads plugins config and locale files'
      args: ''
    info:
      feedback: '&6CMIL Configs and locale files reloaded! Took [ms]ms'
      failedConfig: '&4Failed to load config file! Check spelling!'
      failedLocale: '&4Failed to load locale file! Check spelling!'
